iopsim.blogg.se

Trainz freeware locomotives
Trainz freeware locomotives









more elaborate creations with higher detail, ploys, etc). This also seems like a good place to start without too high of a bar to set for myself as a 3D model maker (vs. I would like to try my hand at some 3D modeling work with this narrow focus: somehow making Trainz locomotive scenery assets that look good and have a low polygon count. I think I can remember some static locomotive scenery in Ionut Chircu's routes (please do not throw sharp objects at me I know about some of the issues, both with regard to technical use and copyright ownership, in his work) but they also may have been "static" due to MKs or really unknown kuids due to the many unofficial Trainz assets he uses/used (do not wish to waste more time/space here but if you are curious just let me know). Important topic here: static locos that look good but have low poly count for scenery use in sessions or routes.Īlthough I have never tried 3D modeling I recognize that static locomotives that look good but are not resource hogs have been needed for some time in Trainz (since long before I started Trainzing). If we want to make sessions for TRS19 with a lot of traffic in Yards what we need are talented asset builders to make lots of scenery locomotives which can be placed on the tracks to look like actual locomotives but which do not hit the frame rates to the same extent. That is easy because Jointed Rail have a freeware dependency cdp of all their Locomotive engine specs and by changing the default engine spec for the latest JR spec and the performance is improved to very close to the real world performance. The rendering of the Locomotives spoils their appearance for me but the engine specs can be fixed for most of the locomotives.

trainz freeware locomotives

The engine specifications are very poor and very variable.

trainz freeware locomotives

I have had a look at all the freeware locomotives we used in the T:ANE sessions and the skins are not up to the standards I would like for TRS19.

trainz freeware locomotives

for invisible loads it is about 300 to 320 wagons with and without loads. Empty open Hoppers it is about 320 wagons.

trainz freeware locomotives

If I have loaded open hoppers I get the FR drop at about 290 wagons. I have been trying to test Traffic density that works in TRS19 and I have found that if I have 6 locomotives in the range of being rendered the frame rate drops noticeably.











Trainz freeware locomotives